package 
{
	import game.states.StateGame;
	import org.axgl.Ax;
	
	/**
	 * ...
	 * @author Pierre Chamberlain
	 */
	[SWF(frameRate="60",width="640",height="480")]
	public class Main extends Ax 
	{
		
		public function Main():void 
		{
			super(StateGame, 640, 480, 2, 60);

		}
	}
}